Position Papers Oslo 09
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ACTUAL PRACTICE Computer Games as Objects of Presentation
Character-Driven Game Design Approach: A Position
Defining games-as-played: sketch for a non-trivial 1st person perspective on games
Experience at play – gameplay, social action and interaction in online-games.
Gaming as knowing. Game cultures as societies of knowledge?
Position paper for “the Philosophy of Computer Games”
Understanding Narrative Practices in an Online Community
